Sunday, December 5, 2010

Motion Tracking Exercise

I used Autodesk MatchMover to make a maya file with camera tracking the motion in the video.
Then, I added a ball bouncing in the frame, slowly rolling... I also added the shadow to make it look more realistic!

DUE TO ITS LARGE SIZE, I HAD TO POST IT ON VIMEO.. HERE IS THE ADDRESS!

http://www.vimeo.com/17499852

Animation - bouncing ball

I made the ball bounce three times and slide into a hole on the ground.
I tried to make the ball squeeze when it hit the ground by shrinking the lower part of the ball in the vertex mode, to make it look more natural.

Thursday, November 18, 2010

Animation - flying disk!!



I made a flying disk, briefly through maya. I made the disk with surface - rotation then converted it into polygons
then I made a simple cityscape with buildings. The disk flies around, then lands on top of one of the buildings.

Tuesday, November 2, 2010

3D - animation render

I added two key frames and changed the particle time... to make the particles flow.
I batch rendered 20 frames of it, then made them into an animation with after effects.

Monday, November 1, 2010

3D Particle Exercise


I added a 3D container in Fluid Effects Tap, then put the space dust particles on my space scene.

3D Material Exercise




I used displacement mapping in order to make bumpy surface of the planet.
Also, I used special effects->glow and hide object to make the little halo effect on the planet.

Thursday, October 14, 2010

Dong Kim 3D Modeling - Laughing Buddha





This is the final product.
I used geometric sculpt tool for the face and the legs.
Also, this tool was very useful in making the arms chubbier. Loved it!